Category: VITRVVIVS

  • Vitruvius Update Revisited: Secondary Set Development

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    REVISED UPDATE – NEW PHOTO OF SECONDARY SET:
    Update to my update. I’m playing around with a desk, chair, and props for the puppet.

    ORIGINAL POST:
    The secondary set is almost done. It is a minimal and basic set for the Serlio character which is also being modified a little. I need to make a desk so he can write his books properly. He may also need a beard depending on what I find during some more research. I’ve seen one depiction of Palladio with a beard so I may extrapolate that style for my Serlio.

    I’ve been busy working with my Nikon DSLR and trying out Stop Motion Pro and Stop Motion Maker Advance software. I’ve also begun shooting some initial footage to test various aspects of the film such as rig-removal in Photoshop and post-processing in Sony Vegas.

  • Vitruvius Character Development

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    May 2006 was character development month complete with armatures, mask-making, and clothing. The puppets for the Vitruvius project are made of aluminum wire and epoxy putty for “bonesâ€? in the arms, torso, pelvis, legs, and feet. I’m using the Nick Hilligoss T-shaped tie down method for the feet.

    The head construction starts with balsa wood and hot glue which bulks out the shape and also provides weight reduction. A thin layer of Super Sculpey is applied and the heads are baked. The eyes are wooden beads with pre-drilled holes and are baked inside the sockets. I sprinkled some talcum power into the eye socket via the pre-drilled hole to help the eyes move around easier (that’s a tip from Strider I believe).

    I use Sculpey flex over the wire armature to bulk out more body shape and then bake the whole armature. The Sculpey flex allows me to create tighter joints while reducing fatigue on the armature wire over time since the edges of the Sculpey near the join are not rigid like regular Sculpey or epoxy putty. Theoretically I will bend my wire joints over time but reduce the possibility of the body mass eating into the wire.

    I patch the joints with liquid latex and build up a latex skin over the whole armature. I used polyester fabric and hot glue for the clothing. Some of the edges of the clothes have a strip of aluminum wire hot glued in a seam to allow for positioning. The robes are made of wire-ribbon, purchased at Michael’s Arts & Crafts, and glued together like an accordion to simulate cloth folds. With the polyester tunics, I was able to run a cigarette lighter quickly across the edges to cauterize the fabric’s plastic material and keep the edges from fraying while also keeping the fabric from becoming to bulky. It also eliminated the need for sewing edges.

    Here are some photos to illustrate various stages of character development for Vitruvius.

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  • Vitruvius: Set Development Update

    The main set for the Vitruvius project was constructed between April and May 2006. The following is a general description of the process and some photographs.

    Materials used:

    • Pink insulation board for making set mock-ups, the background hills and buildings
    • Durham’s Rock Hard Water Putty to cover the insulation that make up the background hills
    • Acrylic modeling paste for smoothing out areas that were too textured from the water putty
    • Balsa and pine wood for constructing the temple ruins
    • Epoxy putty (called Quick Wood at Home Depot) for detailing and smoothing some parts of the set pieces
    • Shades of green and brown acrylic paint
    • Poly-fil and spray adhesive for making foliage and wire covered in liquid latex for tree trunks (see previous post)

    The stage is made out of pine and mounted to a metal shelving unit on wheels. I used insulation board and hot glue to mock up some architectural ruins and explored composition by using the camera viewfinder to check for positioning. For the initial test of the stage and materials I used pink insulation foam and water putty to make a sculpted background.

    I found the materials and stage to be adequate and proceeded to work out the final design. I sketched rough visuals of set pieces that I would need and compositional arrangements for the overall set design.

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    The foreground architectural pieces were made from balsa and pine wood and carved with a Dremel. I chose wood for the foreground elements because it affords some strength and stability during the animation. I also think that wood is easer to modify and repair in case I need to drill, carve or glue things during filming.

    Insulation board covered in water putty was used to build up the vertical dimensions of the stage floor, especially to either side of the central area. The idea is to break up the ground from being a totally flat plane which should help the foreground visually blend into the background. The background is made of 3 planes of insulation board covered in water putty. The buildings are also made of insulation board covered in a plaster-of-paris fabric wrap. Everything is smoothed over with acrylic modeling paste and then painted.

    For the trees and foliage I used poly-fill and wire coated with liquid latex (see previous post). Once all the set pieces were constructed, textured, and painted, I secured everything with wood glue, hot glue, or screws.

    Photos of set development.

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  • Vitruvius: Set Development and Trees

    I needed some trees for the set have more detail set so I got some poly-fil and something called “cluster stuff” which looks like very tiny cotton balls. I’m using a flat green interior latex paint for coloring the ground and foliage.

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    I’m waiting for the paint to dry and will then attempt to put it into place with my tree trunks. For the trunks I got some wire and twisted two strands into a Y shape. I then took the two Y shapes and twisted the bottoms together for a basic tree. I could keep going through a few more iterations to get a more detailed tree but I think this will suffice for my current needs.

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  • Set Development and Composition Tests

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    I’ve finished my draft set design and now I’m working out the composition and refining the dimensions and space needed for the objects of the set and the background.