Category: How-To

  • Building An Easel – For Painting and Set Design

    I sometimes paint on canvas with acrylics. The big easels at the art store always grab my attention but they can cost a large sum of money. Some time ago I stumbled across this web site with plans on how to build your own easel with 2×4’s. The advantage is that you can build an easel to accommodate huge canvases as well.

    I built my easel with 1×3’s but if I had a lager studio I would probably invest a weekend or two in building some 2×4 versions. Here is a pic of my easel.

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    Now, this sort of relates to my animation project because the easel not only allows me to paint a 60″ backdrop but it also can support it vertically behind the set since it has adjustable angles and shelf supports from about 12″ off the ground all the way up to the top which is about 8 feet high. (View a pic of my early set design test and you can just make out the easel holding the backdrop for the sky).

    Just passing it along for any stopmo/painters out there or if someone can use the plans as a foundation to modify it for set designs.

  • Set Development

    set development pics

    I recently completed my draft set design. (Photos 1 and 2) I used a sheet of foam insulation and hot glue to form the basic shape. (Photo 3) I also threw together some architecture props to see if using foam and watery putty was going to work. (Photo 4) I covered the foam with two cans of Durham’s Water Putty which I purchased at Lowe’s for about $2 a can. (Photos 5 and 6) I then smoothed out some of the texture with acrylic gel medium and followed up with some Liquitex acrylic paint.

    My next step is to work out some shots to see how I will modify this set design and go back to make new props and set pieces with greater detail. I’m also experimenting with wire, putty, and latex for trees and foliage.

  • Armature Development

    thumbnail pic

    I’ve been working on my armature development for the current project. The picture above ( click to enlarge) is of my latest armature tests. I’ve been using the aluminum wire and epoxy putty to make the skeleton of the armature then I use Sculpey Super Flex Bake & Bend to add muscles and body mass. The feet are sculpted from the epoxy which is stronger than Sculpey and can withstand the stress of the tie down when animating and also allows me to use my Dremel to cut a hole through the foot for the tie down without cracking or crumbling. I finish by applying about 4 coats of liquid latex using the build up method to create a skin over the body. I add a small amount of Liquitex acrylic paint to the latex to give the body a uniform color and then I use the same acrylic paint without the latex to coat the feet.

    I got the aluminum for this round of armature testing from Misterart. The brand I got is called Jack Richeson Almaloy Armature Wire and so far I love it. The wire seems very strong but very easy to move and doesn’t seem to have much spring at all.

    As shown in the picture, I have also begun experimenting with a modification of the tie-down design posted by Nick Hilligoss. The idea is to create a plunger mechanism using a spring that will hold the puppet down without having to screw or unscrew the wing-nut between shots. With the spring I just insert the tie-down through the floor of the set, up through the hole in the foot and then turn and release. The spring tries to decompress and the result is a clamping action. The idea is to get a tie down that works faster for things like walk cycles so I can keep animating and spend less time with screwing the tie down.

    The spring clamps the tie-down in place. It’s actually pretty sturdy and I have to apply some force to get the puppet to spin on it’s Y axis or heading. I also plan to experiment with making tiny pencil registration mark on the foot and floor of the set so if the character is moved and shifts it’s heading I can realign it for the shot.